Back to SL

We revisited Second Life this week for an informal tutorial about the course. Some interesting discussions about what counts as gaming and play:

[03:50] Greg Zeilik (robbastin): Does SL count as a game? Lots of people would think it does, even after you explain what it is.

[03:50] Kimberley Pascal: How does it work in Minecradt Noreen?

[03:50] Simone Carlberg: I don’t think it does

[03:50] Greg Zeilik (robbastin): Agree with better than minecraft, the little I’ve seen of minecraft

[03:50] Simone Carlberg: Not that I’ve discovered yet

[03:50] Kimberley Pascal: Good question.  It is not a game.  It is just an environment.

[03:50] Greg Zeilik (robbastin): But then that is preference isn’t it

[03:50] Greg Zeilik (robbastin): ?

[03:50] Kimberley Pascal: In which games *could* be played, of course.

[03:51] Greg Zeilik (robbastin): But people perceive it to be one when I say waht I doing.

[03:51] Simone Carlberg: I find I can’t make an impact on this environment in the way I can in Minecraft

[03:51] Greg Zeilik (robbastin): Bit like WOW

[03:51] AMAPnotwithabrush: i went on an archaeological dig once…it was a sort of game

[03:51] Simone Carlberg: The building is too complex

[03:51] Kimberley Pascal: Games need rules.

[03:51] AMAPnotwithabrush: (in SL)

[03:51] Greg Zeilik (robbastin): But the world has rules

[03:51] Simone Carlberg: Even if they are just material ones like where you can place blocks?

[03:51] Kimberley Pascal: Oh yes.  There can be games *in* SL.

[03:52] Kimberley Pascal: And you don;t *need* to play in WoW.  You can just hand out.

[03:52] Simone Carlberg: Maybe ‘play’ is the key word there

[03:52] Greg Zeilik (robbastin): I like the profession side of WOW

[03:52] Simone Carlberg: If you can ‘play’ in any sense it’s a game

[03:52] Kimberley Pascal: But the “game”(WoW) will kill you if you don;t respond to the challenges it throws at you.

[03:52] Simone Carlberg: Building stuff in Miencraft is playing for me

[03:52] Greg Zeilik (robbastin): Pottering round mining, ignoring all the weird monsters and sticking to the edges

[03:53] Simone Carlberg: Yes, that’s me

[03:53] Kimberley Pascal: I guess.

[03:53] Greg Zeilik (robbastin): Fishing

[03:53] Simone Carlberg: That’s why I like to play in Creative mode – so I don’t get killed as Hamish says

[03:53] Greg Zeilik (robbastin): Ahh

[03:53] AMAPnotwithabrush: you can be killed?

[03:53] Kimberley Pascal: But yes, trying to define “game” and “play” is key here.

[03:53] Greg Zeilik (robbastin): haven’t tried that

[03:53] Simone Carlberg: We’re in creative mode in Minecraft in this module Rob

[03:53] SilverbackGrump: I’m looking forward to playin WoW – havn’t tried it yet. I have a reference point from childhood – used to play Dungeons and Dragons ON PAPER!

[03:54] AMAPnotwithabrush: do you “get more lives next time” or if you’re killed, that’s it?

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