We revisited Second Life this week for an informal tutorial about the course. Some interesting discussions about what counts as gaming and play:
[03:50] Greg Zeilik (robbastin): Does SL count as a game? Lots of people would think it does, even after you explain what it is.
[03:50] Kimberley Pascal: How does it work in Minecradt Noreen?
[03:50] Simone Carlberg: I don’t think it does
[03:50] Greg Zeilik (robbastin): Agree with better than minecraft, the little I’ve seen of minecraft
[03:50] Simone Carlberg: Not that I’ve discovered yet
[03:50] Kimberley Pascal: Good question. It is not a game. It is just an environment.
[03:50] Greg Zeilik (robbastin): But then that is preference isn’t it
[03:50] Greg Zeilik (robbastin): ?
[03:50] Kimberley Pascal: In which games *could* be played, of course.
[03:51] Greg Zeilik (robbastin): But people perceive it to be one when I say waht I doing.
[03:51] Simone Carlberg: I find I can’t make an impact on this environment in the way I can in Minecraft
[03:51] Greg Zeilik (robbastin): Bit like WOW
[03:51] AMAPnotwithabrush: i went on an archaeological dig once…it was a sort of game
[03:51] Simone Carlberg: The building is too complex
[03:51] Kimberley Pascal: Games need rules.
[03:51] AMAPnotwithabrush: (in SL)
[03:51] Greg Zeilik (robbastin): But the world has rules
[03:51] Simone Carlberg: Even if they are just material ones like where you can place blocks?
[03:51] Kimberley Pascal: Oh yes. There can be games *in* SL.
[03:52] Kimberley Pascal: And you don;t *need* to play in WoW. You can just hand out.
[03:52] Simone Carlberg: Maybe ‘play’ is the key word there
[03:52] Greg Zeilik (robbastin): I like the profession side of WOW
[03:52] Simone Carlberg: If you can ‘play’ in any sense it’s a game
[03:52] Kimberley Pascal: But the “game”(WoW) will kill you if you don;t respond to the challenges it throws at you.
[03:52] Simone Carlberg: Building stuff in Miencraft is playing for me
[03:52] Greg Zeilik (robbastin): Pottering round mining, ignoring all the weird monsters and sticking to the edges
[03:53] Simone Carlberg: Yes, that’s me
[03:53] Kimberley Pascal: I guess.
[03:53] Greg Zeilik (robbastin): Fishing
[03:53] Simone Carlberg: That’s why I like to play in Creative mode – so I don’t get killed as Hamish says
[03:53] Greg Zeilik (robbastin): Ahh
[03:53] AMAPnotwithabrush: you can be killed?
[03:53] Kimberley Pascal: But yes, trying to define “game” and “play” is key here.
[03:53] Greg Zeilik (robbastin): haven’t tried that
[03:53] Simone Carlberg: We’re in creative mode in Minecraft in this module Rob
[03:53] SilverbackGrump: I’m looking forward to playin WoW – havn’t tried it yet. I have a reference point from childhood – used to play Dungeons and Dragons ON PAPER!
[03:54] AMAPnotwithabrush: do you “get more lives next time” or if you’re killed, that’s it?